- Er i [NP snitt coNP](https://complexityzoo.net/Complexity_Zoo:N#npiconp)
- Merk: *"Is not believed to contain complete problems."*
- Idé: bruke mapping fra [klassiske harmoniske oscillatorer](https://arxiv.org/pdf/2303.13012.pdf) til å finne en ny infallsvinkel til problemet.
- Gitt BQP-completeness, så *eksisterer* en slik mapping, simpelthen ved å implementere klassiske grafisomorfialgoritmer.
- Disse vil mest sannsynlig ikke være effektive, men å finne dem kan være et godt første steg til å se en vei videre til effektivisering—eller alternativt, oppnå en forståelse for hvorfor denne fremgangsmåten leder til en blindvei.
- Beste klassiske algoritmer (src: GPT4)
- GPT4: *For many practical cases, graph isomorphism can be solved efficiently. Algorithms like the Weisfeiler-Lehman test and its iterations can handle many graphs quickly.*
- GPT4: *A significant development came in 2015 when László Babai introduced an algorithm that solves the graph isomorphism problem in quasipolynomial time.*
- [Complexity Zoo](https://complexityzoo.net/Complexity_Garden#graph_isomorphism): *Combining Luks' algorithm with a trick due to Zemlyachenko yields a time complexity upper bound of $2^{O(\sqrt{v \log v})}$ for graphs with v vertices. However, some practical Graph Isomorphism algorithms, such as NAUTY, seem to run much faster than this rigorous upper bound.*
Andre interessante problemer i NP $\cap$ coNP:
- [Approximate Shortest Vector Lattice (SVP?)](https://complexityzoo.net/Complexity_Garden#approximate_shortest_lattice_vector)
- [First player advantage](https://complexityzoo.net/Complexity_Garden#stochastic_games)
- Denne minner jo litt om det glued-graphs-problemet som ble løst av klassiske harmoniske oscillatorer, se [paper](https://arxiv.org/pdf/2303.13012.pdf).
Påstått løst i [[Superposition over spacetimes]].